﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace HomeBudget
{
    class Factory
    {
        //TODO: Implement this!
//        public BudgetItem CreateObject(string[] createParams)
//        {
//            switch (createParams[0])
//            {
//                case "oneTimeEarning":
//
//                    return new OneTimeExpense(decimal.Parse(createParams[1]), createParams[2], );
//                    break;
//            }
//        }
    }
}
